Audio Mostly - a Conference on Interaction with Sound

Audiomostly 2013 Registration

Attention: open in a new window. PDFPrintE-mail

Written by Administrator
Thursday, 28 June 2012 13:45

To registrer for Audiomostly 2013 please follow this link to the registrationsite!

 

You will be able to book your entire trip here including taxi from the airport and your accommodation.
You can fill out the registration form here until July 29, 2013.

We kindly remind that for each accepted paper, one author should register by the above date.

Extendet deadline for paper submission

Attention: open in a new window. PDFPrintE-mail

Written by Administrator
Thursday, 02 May 2013 07:48

Please note that due to request from several authors we have decided to extend the deadline for paper submission until May 13!


Keynote Speakers 2013

Attention: open in a new window. PDFPrintE-mail

Written by Administrator
Tuesday, 08 May 2012 00:00

Audio Mostly can now proudly present our first keynote speaker: Karen Collins, Canada Research Chair in Interactive Audio at the Canadian Centre of Arts and Technology, the University of Waterloo, Ontario.

Karen Collins: The Revolution will Be Personalized: The Future of Interactive Audio

Karen Collins is Canada Research Chair in Interactive Audio at the University of Waterloo, Ontario. Her work focuses primarily on sound and music in games and other interactive media, and explores how new technologies impact our audio experience. This research has included studies of sound on smart tables, mobile phones, video games and slot machines. She is the author of Game Sound (MIT Press 2008), and Playing With Sound (MIT Press 2013), and the editor of  From Pac-Man to Pop Music (Ashgate 2008) and the Oxford Handbook of Interactive Audio (in press). She is currently working on a binaural mix for a short film, and developing interactive social music tools for a company called Veemix.

Websites:

https://uwaterloo.ca/games-institute/research/karen-collins-research

www.gamessound.com  (game sound work)

www.sisforsound.com (film sound design work)

www.veemix.com (Unity social game music plug-in)

www.mixmyday.ca (in progress: field recording sound project)

Parts of Publications:
Game Sound (MIT Press 2008) - named in the Top 10 Big Ideas in Gaming at the Game Developers’ Conference in 2009.
From Pac-Man to Pop Music (Ashgate 2008). 
An Introduction to Procedural Audio in Video Games (2009). Contemporary Music Review, Special Issue on Algorithmic Generative Audio. 28/1, 5-15 (invited).
In the Loop: Confinements and Creativity in 8-Bit Video Games Music ( 2008).Twentieth Century Music. 4/1, 209-227.

 


Call for papers 2013

Attention: open in a new window. PDFPrintE-mail

Written by Administrator
Tuesday, 05 February 2013 11:17

****************************************************************************
Audio Mostly 2013 – “A conference on interaction with sound”
September 18–20, 2013 – Piteå, Sweden
****************************************************************************
Audio in all its forms holds tremendous potential for interaction design. Sound can engage, inform, convey narrative, dramatize, create attention, affection and adventure. However, the abilities to interact with computer systems through and with sound are still not sufficiently explored. The Audio Mostly Conference provides a venue to explore and promote the untapped potential of audio  for interaction design by bringing together audio experts, content creators, interaction designers, behavioural researchers and others.
The area of interest covers new interactive applications for sound that demand or allow for some kind of interactive response from the users/listeners. It can for example be in scenarios where screens and keyboards are unavailable, unsuitable or disturbing, but it can also be in contexts where sound in combination with other modalities form new and innovative interfaces between users and machines. The area implies cognitive research and psychology, as well as technological innovations in audio analysis, processing and rendering. The aim is to both describe and push the boundaries of sound-based interaction in various domains, such as industry, mobile applications, computer games, education, entertainment, safety and digital arts.
The theme this year is “Sound for Information and Intuition”.
The theme covers ways sound can be used to play a different role in the future compared to now. How can sound for example be used in new ways and contexts to convey information and to put the listeners'/users' intuition in play. How can we tap into users’ knowledge about and experience of how things sound to convey information in new ways? How can we design human-machine interfaces that can be used more effortlessly, interfaces that use sounds to convey information subtly, without demanding the users full conscious attention? Contributions addressing the use of sound and sonic interaction design in potential future fields are encouraged.
Topics of Interest:
The Audio Mostly conference is interested in sound interaction design in general, is strongly interdisciplinary and provides a space for alternative creative approaches. Hence, prospective contributions are not limited to narrow themes. The following areas of interest are indicative, but not limited to:
  • Interaction design through sound and speech
  • Tools and methods for sound interaction design
  • Tools and methods for the evaluation of sound interaction design
  • Sound interaction design for information and mobility contexts
  • Sound interaction design for communication, education or therapy
  • Alternative interfaces for interactive sound and music
  • Affective sound design and audio interfaces
  • Sound and music in games and interactive installations
  • Audio technologies for social networking
  • Sound design and sonic art
  • Interactive composing, authoring and performance
  • Procedural and generative sound and music
Important Dates:
Deadline for paper submission - May 3, 2013 EXTENDED DEADLINE! New date - May 13 2013
Notification of acceptance - June 14, 2013
Camera-ready paper submission - July 19

Audio Mostly 2013

Attention: open in a new window. PDFPrintE-mail

Written by Administrator
Thursday, 29 November 2012 09:27

Audio Mostly 2013 will take place in Piteå, Sweden September 18 - 20.

Page 1 of 9

VALID CSS   |   VALID XHTML
Cheap Windows 7 OEM
Soft Viagra
Buy Outlook 2007
Buy Sound Forge Cheap
Buy Office Standard 2013
Buy Adobe Fireworks CS6
Adobe Creative Suite 5 Download
Buy Adobe Cs5
Microsoft Office 2007 Price
Cheap Autodesk Smoke 2012 for Mac
Download Adobe Photoshop LightRoom 3 OEM
Buy Adobe Flash Builder 4.5 Premium for Mac
Discount Adobe Dreamweaver CS6