Audio Mostly 2008 - a Conference on Interaction with Sound

Sounding presentation

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Written by Administrator
Friday, 27 June 2008 12:47

To all authors of accepted papers:
Because Audio Mostly is about audio and sound, we would like to request a "sounding" presentation at Audio Mostly 2008. It is not a must but would be of great pleasure.

If you have any questions email at This e-mail address is being protected from spambots, you need JavaScript enabled to view it

Last Updated (Friday, 27 June 2008 13:07)

Call for papers closed!

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Written by Administrator
Wednesday, 04 June 2008 08:49

Call for papers is closed! We thank you all for the submissions and wish you good luck!

Notification of acceptances is June 25.

Remember to register for the conference.

 

Last Updated (Wednesday, 04 June 2008 08:55)

Extended Deadline!

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Written by Administrator
Thursday, 22 May 2008 07:21

Due to many requests the deadline for the call will be extended to June 1!

Call for papers - June 1.
Notification for acceptances - June 25.

Last Updated (Thursday, 22 May 2008 07:27)

Keynote from EA

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Written by Administrator
Monday, 05 May 2008 12:38

We welcome Nick Laviers from Electronic Arts as the second keynote speaker at Audio Mostly 2008.

Nick has worked on some 30+ triple-A games titles including The Harry Potter and F1 series for Electronic Arts, mostly in the role of Audio Director. He covers all aspects of games sound, from music to SFX and audio icons. He is currently based at EA’s offices in LA.

Last Updated (Monday, 05 May 2008 13:53)

Audio Mostly Demo Session

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Written by Administrator
Tuesday, 15 April 2008 12:29

Take the chance to demonstrate your results during the Audio Mostly demo session. Maybe you have a prototype, a game, a software, a website or something else that you have created and would like to show to and discuss with others.

Demo should be related to the conference theme "audio in motion".

Submit a description, written in English, on 1-3 pages before May 25 2008 to This e-mail address is being protected from spambots, you need JavaScript enabled to view it . If it is possible, enclose a photo/draft of the prototype together with demands of space, electricity, Internet connection and so on.

See Authors's Guide for document specifications.

Last Updated (Tuesday, 22 April 2008 07:42)

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