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Written by Administrator | Tuesday, 25 August 2009 21:07

 

The Audio Mostly conference 2009 will be an event on the theme of "Sound and emotion".  

The two days will include three keynote speeches, poster- and demosession and the paper sessions: Emotions & Music, Emotions & Experience, Realism, Performance, Music, Perception. 

 

Programme – Wednesday 2nd 

8:30      Registration desk opens 

             (Foyer of Govan Mbeki building)    ------------ 

9:30      Keynote One – Patrik Juslin 

10:30    Coffee (in Garden Café)    ------------------------ 

 

11:00    Session 1 – Emotions & Music 

Real-time emotional adaptation in automated 

composition. Maia Hoeberechts and Jeffrey Shantz 

11:30  Expressive musical timing. Axel Berndt and 

Tilo Hähnel 

12:00  Assessment of emotions in music therapy

Martina Lucht and Gabriel Gatzsche 

 

12:30    Lunch (in Garden Café)  -------------------------- 

 

13:30    Keynote Two – Geraint Wiggins 

 

14:30    Session 2 – Emotions & Experience 

The audio Uncanny Valley: Sound, fear and the 

horror game. Mark Grimshaw 

15:00  Coffee ........................................................... 

15:30  A proposal of soundscape design guidelines 

for user experience enrichment. Valter Alves 

16:00  Modelling the emotional listener: making 

psychological processes audible. Inger Ekman 

 

16:30    session 3 – posters & demonstrations 

             in the Saltire Centre    

 

17:30 – 18:00 end session & demos 

------------------------------------------------------------------ 

18:30   National Piping Centre for Burns' Supper 

 

Thursday 3rd 

9:00    Keynote Three – Kim Papworth 

 

9:50    Session 4 – Realism 

The separation from the natural to the synthetic 

soundscape: the case for improving sounds in 

gaming. Linda O Keeffe 

10:30  Increasing Air Traffic Control simulations 

realism through voice transformation. Mathieu 

Serrurier, Sylvain Neswadba and Jean-Paul Imbert 

 

11:00    Coffee  ----------------------------------------------- 

11:30    Session 5 – Performance 

iPalmas – an interactive Flamenco rhythm 

machine. Antti Jylhä, Cumhur Erkut, Inger Ekman, 

and Koray Tahiroǧlu 

12:00  Integrating theatrical strategies into sonic 

interaction design. Sandra Pauletto, Daniel Hug, 

Stephen Barrass, and Mary Luckhurst  

12:30  Exploration of digital manipulation of 

acoustic sound with the body, using a sensor based 

motion capture system. Vangelis Lympouridis 

 

13:00    Lunch (in Garden Café)  -------------------------- 

 

14:00   session 6 – Music 

A graph editor for remote composition of game 

music for small-scale game development. Sebastian 

Heise, Michael Hlatky, Jörn Loviscach, Kristian 

Gohlke and David Black 

14:20  From idea to realization – understanding 

the compositional processes of electronic 

musicians. Steven Gelineck and Stefania Serafin 

14:40  A Loudspeaker as drumhead. Sebastian 

Heise and Jörn Loviscach 

 

15:00   Coffee  ----------------------------------------------- 

 

15:30    session 7 – Perception 

Tapping into effective emotional reactions via a 

user driven audio design tool. Mats Liljedahl and 

Johan Fagerlönn 

15:50  An exploration of the effect of structural 

and acoustical features on perceived musical 

emotion. Scott Beveridge and Don Knox 

16:10  Extraction of ground reaction forces for 

real-time synthesis of walking sounds. Stefania 

Serafin and Luca Turchet 

 

16:30   Closing announcements 

------------------------------------------------------------------ 

Download the programme here (PDF). 

 


Last Updated (Wednesday, 26 August 2009 12:51)
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